Field reference › F1 — Torpedoes
F1 — Torpedoes
Torpedoes. RES id 11; 82-byte record; 13 fields.
See the Getting started guide for how a record like this one is found and edited in the app.
| Field | Name | Means | Limits |
|---|---|---|---|
DiskId |
Id | 16-bit game id, unique across the database (high nibble = annex). 65535 = none. | u16 0–65535Checked: Ids that collide (advisory) |
SubDp |
Damage vs submerged | Submerged damage points (>30000 = I1 reference). | u16 0–65535> 30,000 = id referenceChecked: Points at the wrong annex (blocks export) Above 30,000, this is not a damage value at all — it is an id reference into I1 (nuclear warheads) or F1 (torpedo payload), not a quantity. |
SurfDp |
Damage vs surface | Surface damage points (>30000 = I1 reference). | u16 0–65535> 30,000 = id referenceChecked: Points at the wrong annex (blocks export) Above 30,000, this is not a damage value at all — it is an id reference into I1 (nuclear warheads) or F1 (torpedo payload), not a quantity. |
MaxRange |
Max range | Maximum effective range, tenths of a nautical mile. Torpedoes hold one per speed setting, paired with the matching entry in Speed. | u16 0–65535array of 2Checked: Nothing where a range is needed (advisory) |
AcquisRange |
Acquisition range | Torpedo seeker acquisition range. Stored in distance units — 6,210.8 per nautical mile, 3.066597 per yard — not the tenths of a mile the other range fields use. The editor reads it in yards. | u16 0–65535 |
TorpFlags |
Torpedo capabilities | Torpedo capability bits (payload, DE warhead, quiet). | u8 0–255Platform codes — torpedo |
Speed |
Speed | Speed, knots. Torpedoes hold one per setting, each paired with the matching entry in MaxRange; the second is 0 on a single-speed torpedo. | u8 0–255array of 2 |
Ph |
Hit chance | Probability of hit (%). | u8 0–255 |
MaxDepth |
Max depth | Max depth (altitude/depth band). | u8 0–255Alt band |
Guidance |
Seeker | Seeker code: '1'/'2' wire-guided (dual on '2'), 'B' active/passive, 'P' passive, 'S' straight-running, 'X' wake-following, 'N' none. | i8 −128–127Platform types — torpedo |
ClassName |
Class name | Class / display name. | 48 bytes |
BaseSourceLevel |
Acoustic source level | Acoustic base source level. | i8 −128–127 |
Spares |
Spares | Reserved padding (zeroed on disk). | 15 bytes |